AI Interface Systems
Exploring how AI is reshaping interface design and interaction patterns
Planted:
Early thoughts on how AI is fundamentally changing interface design…
Terminal / Command Line - Traditional OS: CLI (bash, zsh) - AI OS: LLMs (text, voice) - What’s changing: - Language becomes the universal command surface - Power shifts from syntax → intent interpretation - Prompting evolves into command composition and reuse
- Process Manager
- Traditional OS: init, schedulers, background processes
- AI OS: Agents
- What’s changing:
- Execution becomes continuous, not request/response
- Agents decide when to act, not just how
- Orchestration over time becomes the core capability
- Kernel
- Traditional OS: Resource coordination, system rules
- AI OS: Plans (and logs)
- What’s changing:
- Plans are no longer documents; they are coordination primitives
- They constrain execution across humans + machines
- Planning shifts from prediction to alignment and constraint
- Filesystem
- Traditional OS: Files, directories, permissions
- AI OS: Information in files (not apps)
- What’s changing:
- “File over app” becomes foundational (Kepano’s philosophy)
- Apps stop being the source of truth; files do
- Memory moves from opaque storage → inspectable structure
- File Formats
- Traditional OS: Fixed formats (.doc, .jpg, .mp3)
- AI OS: Multimodal, metadata-rich files that can mutate and change based on context while retaining the original form
- What’s changing:
- A “file” becomes a bundle of structured data + intent
- Content can transform across text, audio, image, summary, plan
- Format is no longer presentation-specific, but capability-specific
- RAM / Working Memory
- Traditional OS: Volatile memory
- AI OS: Context windows
- What’s changing:
- Context is abundant but fragile
- Systems confuse recall with understanding
- Long-term value comes from promoting context → files → plans
- Device Drivers
- Traditional OS: Hardware drivers
- AI OS: Tools, APIs, system actions
- What’s changing:
- Models don’t act directly; drivers translate intent into execution
- Tool reliability becomes system stability
- Permissions and scope become first-order concerns
- Window Manager / Views
- Traditional OS: Desktop environment
- AI OS: Apps as Views
- What’s changing:
- MVC decouples: models ≠ views ≠ controllers
- Apps stop being “systems” and become projections of state
- The same underlying data can render across many surfaces
- Interface Layer
- Traditional OS: GUI, input devices
- AI OS: Dynamic, state-aware interfaces
- What’s changing:
- Interfaces respond to what the system knows, not just user input
- Chat is a bootstrap UI, not the end state
- IDEs and OSes evolve toward adaptive, context-revealing surfaces
- Interoperability Layer
- Traditional OS: IPC, system calls
- AI OS: Interoperability (not integrations)
- What’s changing:
- Systems coordinate through shared primitives, not brittle glue code
- IDEs and OSes become peers in a larger execution environment
- Data, plans, and actions flow across boundaries by default
- Security & Permissions
- Traditional OS: Users, roles, sandboxing
- AI OS: Identity, consent, memory access
- What’s changing:
- Personalization requires explicit permission models
- Memory access becomes as sensitive as file access
- Without this, intelligence defaults to surveillance
- Logs & Observability
- Traditional OS: Logs, stack traces, system monitors
- AI OS: Decision traces, plan diffs, tool histories
- What’s changing:
- Trust comes from inspectability, not confidence scores
- Systems must explain what happened, not just answer
- Debugging intelligence becomes a core UX problem